English/Old/08/25/2021/Module/Locust
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Start:
* Image [#ef3242a2]
#ref(/English/Other/Material/dino-small-face-locust.png,c...
* Module Cost [#d94a2213]
|LEFT:|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Max le...
| Tactician |&ref(/English/Other/Material/module-loc...
| Rage |&ref(/English/Other/Material/module-loc...
| Devour |&ref(/English/Other/Material/module-loc...
| Home Territory |&ref(/English/Other/Material/module-loc...
| Infection |&ref(/English/Other/Material/module-loc...
* Module Effect [#ge07ffb9]
** &ref(/English/Other/Material/module-locust-tactician.p...
- Destroying a tower weak spot temporarily increases your...
- Duration: 15s
- Damage increased by: 15% - 97%
- Health Charge
-- Destroying a tower weak spot additionally increases da...
-- Health: 10 - 30
- Attack Charge
-- Destroying a tower weak spot additionally increases da...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-devour.png,...
- Kill an enemy to instantly gain part of missing health....
- Amount of missing health restored: 6% - 20%
- Health Charge
-- Damage after a kill is increased for a duration: 5s
-- Damage after a kill is increased by: 27% - 140%
-- Health: 10 - 30
- Attack Charge
-- Part of your damage after a kill is converted to healt...
-- Part of your damage after a kill is converted to healt...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-rage.png,ce...
- When health falls below certain threshold. Rage Mode ac...
- Activates when health below: 30%
- Duration: 10s
- Damage increased by: 35% - 208%
- Health Charge
-- When in Rage Mode, part of your ability damage is cove...
-- Health: 10 - 30
- Attack Charge
-- When in Rage Mode, part of your weapon damage is cover...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-home-territ...
- As long as you are near a friendly tower. your damage o...
- Maximum distance from tower: 30m
- Damage increased by: 20% - XXX%
- Health Charge
-- When near a friendly tower. All incoming damage is dec...
-- Health: 10 - 30
- Attack Charge
-- When near a friendly tower. Health restores at rate: X...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-infection.p...
- Multiple consecutive hits cause secondary seekers to em...
- Secondary seekers deal part of base damage: 125% - 275%
- Health Charge
-- Secondary seekers apply damage over time: 75/s - 450/s
-- Health: 10 - 30
- Attack Charge
-- Enemies you kill spawn secondary seekers: 4 - 26
-- DPS: 5 - 50
* Link ( Module ) [#c665fc5a]
#ls2(English/Module/)
End:
* Image [#ef3242a2]
#ref(/English/Other/Material/dino-small-face-locust.png,c...
* Module Cost [#d94a2213]
|LEFT:|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Max le...
| Tactician |&ref(/English/Other/Material/module-loc...
| Rage |&ref(/English/Other/Material/module-loc...
| Devour |&ref(/English/Other/Material/module-loc...
| Home Territory |&ref(/English/Other/Material/module-loc...
| Infection |&ref(/English/Other/Material/module-loc...
* Module Effect [#ge07ffb9]
** &ref(/English/Other/Material/module-locust-tactician.p...
- Destroying a tower weak spot temporarily increases your...
- Duration: 15s
- Damage increased by: 15% - 97%
- Health Charge
-- Destroying a tower weak spot additionally increases da...
-- Health: 10 - 30
- Attack Charge
-- Destroying a tower weak spot additionally increases da...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-devour.png,...
- Kill an enemy to instantly gain part of missing health....
- Amount of missing health restored: 6% - 20%
- Health Charge
-- Damage after a kill is increased for a duration: 5s
-- Damage after a kill is increased by: 27% - 140%
-- Health: 10 - 30
- Attack Charge
-- Part of your damage after a kill is converted to healt...
-- Part of your damage after a kill is converted to healt...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-rage.png,ce...
- When health falls below certain threshold. Rage Mode ac...
- Activates when health below: 30%
- Duration: 10s
- Damage increased by: 35% - 208%
- Health Charge
-- When in Rage Mode, part of your ability damage is cove...
-- Health: 10 - 30
- Attack Charge
-- When in Rage Mode, part of your weapon damage is cover...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-home-territ...
- As long as you are near a friendly tower. your damage o...
- Maximum distance from tower: 30m
- Damage increased by: 20% - XXX%
- Health Charge
-- When near a friendly tower. All incoming damage is dec...
-- Health: 10 - 30
- Attack Charge
-- When near a friendly tower. Health restores at rate: X...
-- DPS: 5 - 50
** &ref(/English/Other/Material/module-locust-infection.p...
- Multiple consecutive hits cause secondary seekers to em...
- Secondary seekers deal part of base damage: 125% - 275%
- Health Charge
-- Secondary seekers apply damage over time: 75/s - 450/s
-- Health: 10 - 30
- Attack Charge
-- Enemies you kill spawn secondary seekers: 4 - 26
-- DPS: 5 - 50
* Link ( Module ) [#c665fc5a]
#ls2(English/Module/)
Page: