English/Old/08/25/2021/Module/Herald
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Start:
* Image [#ef3242a2]
#ref(/English/Other/Material/dino-small-face-herald.png,c...
* Module Cost [#n8d70a0b]
|LEFT:|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Max le...
| Rage |&ref(/English/Other/Material/module-her...
| Devour |&ref(/English/Other/Material/module-her...
| Home Territory |&ref(/English/Other/Material/module-her...
| Tactician |&ref(/English/Other/Material/module-her...
| Overdrive |&ref(/English/Other/Material/module-her...
* Module Effect [#zdf46371]
** Rage [#ed85d5c9]
- When health falls below certain threshold. Rage Mode ac...
- Activates when health below: 30%
- Duration: 10s
- Damage increased by: 35% - 216%
- Health Charge
-- When in Rage Mode, part of your ability damage is cove...
-- Health: 10 - 30
- Attack Charge
-- When in Rage Mode, part of your weapon damage is cover...
-- DPS: 5 - 50
** Devour [#x163e74e]
- Kill an enemy to instantly gain part of missing health....
- Amount of missing health restored: 3% - 15%
- Health Charge
-- Damage after a kill is increased for a duration: 5s
-- Damage after a kill is increased by: 23% - 90%
-- Health: 10 - 30
- Attack Charge
-- Part of your damage after a kill is converted to healt...
-- Part of your damage after a kill is converted to healt...
-- DPS: 5 - 50
** Home Territory [#t59eca1c]
- As long as you are near a friendly tower. your damage o...
- Maximum distance from tower: 30m
- Damage increased by: 7% - XX% ( please let Suriku know ...
- Health Charge
-- When near a friendly tower. All incoming damage is dec...
-- Health: 10 - 30
- Attack Charge
-- When near a friendly tower. Health restores at rate: X...
-- DPS: 5 - 50
** Tactician [#ee4552eb]
- Destroying a tower weak spot temporarily increases your...
- Duration: 15s
- Damage increased by: 8% - XX% ( please let Suriku know ...
- Health Charge
-- Destroying a tower weak spot additionally increases da...
-- Health: 10 - 30
- Attack Charge
-- Destroying a tower weak spot additionally increases da...
-- DPS: 5 - 50
** Overdrive [#s214cb5d]
- Missiles fly faster in artillery mode.
- Bonus missle speed: 24% - 29%
- Health Charge
-- Hits in Artillery Mode slow enemies down for: 3s
-- Hits in Artillery Mode slow enemies down by: 15% - 30%
-- Health: 10 - 30
- Attack Charge
-- Damage radius in artillery mode is increased by: 110% ...
-- DPS: 5 - 50
* Link ( Module ) [#c665fc5a]
#ls2(English/Module/)
End:
* Image [#ef3242a2]
#ref(/English/Other/Material/dino-small-face-herald.png,c...
* Module Cost [#n8d70a0b]
|LEFT:|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Max le...
| Rage |&ref(/English/Other/Material/module-her...
| Devour |&ref(/English/Other/Material/module-her...
| Home Territory |&ref(/English/Other/Material/module-her...
| Tactician |&ref(/English/Other/Material/module-her...
| Overdrive |&ref(/English/Other/Material/module-her...
* Module Effect [#zdf46371]
** Rage [#ed85d5c9]
- When health falls below certain threshold. Rage Mode ac...
- Activates when health below: 30%
- Duration: 10s
- Damage increased by: 35% - 216%
- Health Charge
-- When in Rage Mode, part of your ability damage is cove...
-- Health: 10 - 30
- Attack Charge
-- When in Rage Mode, part of your weapon damage is cover...
-- DPS: 5 - 50
** Devour [#x163e74e]
- Kill an enemy to instantly gain part of missing health....
- Amount of missing health restored: 3% - 15%
- Health Charge
-- Damage after a kill is increased for a duration: 5s
-- Damage after a kill is increased by: 23% - 90%
-- Health: 10 - 30
- Attack Charge
-- Part of your damage after a kill is converted to healt...
-- Part of your damage after a kill is converted to healt...
-- DPS: 5 - 50
** Home Territory [#t59eca1c]
- As long as you are near a friendly tower. your damage o...
- Maximum distance from tower: 30m
- Damage increased by: 7% - XX% ( please let Suriku know ...
- Health Charge
-- When near a friendly tower. All incoming damage is dec...
-- Health: 10 - 30
- Attack Charge
-- When near a friendly tower. Health restores at rate: X...
-- DPS: 5 - 50
** Tactician [#ee4552eb]
- Destroying a tower weak spot temporarily increases your...
- Duration: 15s
- Damage increased by: 8% - XX% ( please let Suriku know ...
- Health Charge
-- Destroying a tower weak spot additionally increases da...
-- Health: 10 - 30
- Attack Charge
-- Destroying a tower weak spot additionally increases da...
-- DPS: 5 - 50
** Overdrive [#s214cb5d]
- Missiles fly faster in artillery mode.
- Bonus missle speed: 24% - 29%
- Health Charge
-- Hits in Artillery Mode slow enemies down for: 3s
-- Hits in Artillery Mode slow enemies down by: 15% - 30%
-- Health: 10 - 30
- Attack Charge
-- Damage radius in artillery mode is increased by: 110% ...
-- DPS: 5 - 50
* Link ( Module ) [#c665fc5a]
#ls2(English/Module/)
Page: