#author("2021-08-29T13:29:38+09:00","","") #author("2021-09-17T22:47:27+09:00","","") * Image [#ef3242a2] #ref(/English/Other/Material/dino-small-face-fresnel.png,center,70%); * Weapon Barrel [#xe74d27e] |LEFT|>|CENTER:|>|RIGHT:|c |CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Damage|CENTER:~DNA|h | Graphite Class |&ref(/English/Other/Material/weapon-barrel-fresnel-graphite-class.png,center,70%); | Default | 0% | Initial Equipment | | Quartz Class |&ref(/English/Other/Material/weapon-barrel-fresnel-quartz-class.png,center,70%); | Common | 17% | 30 | | Lithium Class |&ref(/English/Other/Material/weapon-barrel-fresnel-lithium-class.png,center,70%); | Rare | 26% | 60 | | Carbon Class |&ref(/English/Other/Material/weapon-barrel-fresnel-carbon-class.png,center,70%); | Epic | 34% | 90 | | Quartz Class |&ref(/English/Other/Material/weapon-barrel-fresnel-quartz-class.png,center,70%); | Common | 9% | 30 | | Lithium Class |&ref(/English/Other/Material/weapon-barrel-fresnel-lithium-class.png,center,70%); | Rare | 17% | 60 | | Carbon Class |&ref(/English/Other/Material/weapon-barrel-fresnel-carbon-class.png,center,70%); | Epic | 26% | 90 | * Weapon Magazine [#xe74d27e] |LEFT|>|CENTER:|LEFT:|RIGHT:|c |CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Effect|CENTER:~DNA|h | Capsule Class |&ref(/English/Other/Material/weapon-magazine-fresnel-capsule-class.png,center,70%); | Default | - | Initial Equipment | | Vial Class |&ref(/English/Other/Material/weapon-magazine-fresnel-vial-class.png,center,70%); | Common | Reload time: 21% | 30 | | Flask Class |&ref(/English/Other/Material/weapon-magazine-fresnel-flask-class.png,center,70%); | Rare | Ability movement speed: 100% | 60 | | Vessel Class |&ref(/English/Other/Material/weapon-magazine-fresnel-vessel-class.png,center,70%); | Epic | Mark damage: 84% | 90 | | Vessel Class |&ref(/English/Other/Material/weapon-magazine-fresnel-vessel-class.png,center,70%); | Epic | Mark damage: 82% | 90 | * Weapon Scope [#xe74d27e] |LEFT|>|CENTER:|LEFT:|RIGHT:|c |CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Effect|CENTER:~DNA|h | Shard Class |&ref(/English/Other/Material/weapon-scope-fresnel-shard-class.png,center,70%); | Default | - | Initial Equipment | | Gem Class |&ref(/English/Other/Material/weapon-scope-fresnel-gem-class.png,center,70%); | Common | Ability movement speed: 40% | 30 | | Crystal Class |&ref(/English/Other/Material/weapon-scope-fresnel-crystal-class.png,center,70%); | Rare | Mark accumulation: 70% | 60 | | Prism Class |&ref(/English/Other/Material/weapon-scope-fresnel-prism-class.png,center,70%); | Epic | Ammo capacity: 63% | 90 | * Link ( Weapon ) [#c665fc5a] #ls2(English/Weapon/)