#author("2021-07-10T22:06:07+09:00","","")
#author("2021-07-10T22:07:11+09:00","","")
* Image [#ef3242a2]
#ref(/English/Other/Material/dino-small-face-wasp.png,center,70%);

* Module Cost [#v68d8f4e]
|LEFT:|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Max level|CENTER:~Gold|CENTER:~DNA|h
| Rage           |&ref(/English/Other/Material/module-wasp-rage.png,center,70%);           | Common | 15 |   500 | -   |
| Home Territory |&ref(/English/Other/Material/module-wasp-home-territory.png,center,70%); | Common | 15 | -     | 100 |
| Tactician      |&ref(/English/Other/Material/module-wasp-tactician.png,center,70%);      | Rare   | 10 | 1,000 | -   |
| Devour         |&ref(/English/Other/Material/module-wasp-devour.png,center,70%);         | Rare   | 10 | -     | 200 |
| Heavy Impact   |&ref(/English/Other/Material/module-wasp-heavy-impact.png,center,70%);   | Epic   |  5 | 7,500 | -   |

* Module Effect [#s7950c6c]
** Rage [#dd5ec5ce]
- When health falls below certain threshold. Rage Mode activates. While it is active. your damage output is greatly increased. &br; Cannot be activated second time while your Dino is alive.
- Activates when health below: 30%
- Duration: 7s
- Damage increased by: 50% - 300%
- Health Charge
-- When in Rage Mode, part of your ability damage is covered to health: 33% - 98%
-- Health: 10 - 30
- Attack Charge
-- When in Rage Mode, part of your weapon damage is covered to health: 16% - 98%
-- DPS: 5 - 50

** Home Territory [#bf141231]
- As long as you are near a friendly tower. your damage output is increased.
- Maximum distance from tower: 30m
- Damage increased by: 14% - 85%
- Health Charge
-- When near a friendly tower. All incoming damage is decreased by: 13% - 37%
-- Health: 10 - 30
- Attack Charge
-- When near a friendly tower. Health restores at rate: 13/s - 154/s
-- DPS: 5 - 50

** Tactician [#r7bdc4ba]
- Destroying a tower weak spot temporarily increases your damage.
- Duration: 7s
- Damage increased by: 50% - XXX%
- Health Charge
-- Destroying a tower weak spot additionally increases damage against medium Dinos: XX% - XXX%
-- Health: 10 - 30
- Attack Charge
-- Destroying a tower weak spot additionally increases damage against giant Dinos: XX% - XX%
-- DPS: 5 - 50

** Devour [#t5174ad7]
- Kill an enemy to instantly gain part of missing health. &br; The more health is missing. the more your will get back.
- Amount of missing health restored: 12.2% - XX%
- Health Charge
-- Damage after a kill is increased for a duration: 5s
-- Damage after a kill is increased by: 45% - 200%
-- Health: 10 - 30
- Attack Charge
-- Part of your damage after a kill is converted to health for a duration: 3.3s - 7s
-- Part of your damage after a kill is converted to health: 50%
-- DPS: 5 - 50

** Heavy Impact [#t5174ad7]
- Grenade leaves a mine after each bounce.
-- Mine damage: 69
- Health Charge
-- Health: 10 - 30
- Attack Charge
-- DPS: 5 - 50
~

* Link ( Module ) [#c665fc5a]
#ls2(English/Module/)


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