#author("2021-08-18T17:25:58+09:00","","") #author("2021-08-18T17:27:31+09:00","","") * Image [#ef3242a2] #ref(/English/Other/Material/dino-small-face-paracelsus.png,center,70%); * Module Cost [#v68d8f4e] |LEFT:|>|CENTER:|>|>|RIGHT:|c |CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Max level|CENTER:~Gold|CENTER:~DNA|h | Home Territory |&ref(/English/Other/Material/module-paracelsus-home-territory.png,center,70%); | Common | 15 | 300 | - | | Rage |&ref(/English/Other/Material/module-paracelsus-rage.png,center,70%);| Common | 15 | - | 100 | | Tactician |&ref(/English/Other/Material/module-paracelsus-tactician.png,center,70%);| Rare | 10 | 1,000 | - | | Throw |&ref(/English/Other/Material/module-paracelsus-throw.png,center,70%);| Rare | 10 | - | 200 | | Devour |&ref(/English/Other/Material/module-paracelsus-devour.png,center,70%);| Epic | 5 | 7,500 | - | * Module Effect [#s7950c6c] ** Home Territory [#bf141231] - As long as you are near a friendly tower. your damage output is increased. - Maximum distance from tower: 30m - Damage increased by: 12% - 54% - Health Charge -- When near a friendly tower. All incoming damage is decreased by: 9% - 38% -- Health: 10 - 30 - Attack Charge -- When near a friendly tower. Health restores at rate: 58/s - 690/s -- DPS: 5 - 50 ** Rage [#dd5ec5ce] - When health falls below certain threshold. Rage Mode activates. While it is active. your damage output is greatly increased. &br; Cannot be activated second time while your Dino is alive. - Activates when health below: 30% - Duration: 10s - Damage increased by: 28% - XXX% - Health Charge -- When in Rage Mode, part of your ability damage is covered to health: 114% - 341% -- Health: 10 - 30 - Attack Charge -- When in Rage Mode, part of your weapon damage is covered to health: 34% - 204% -- DPS: 5 - 50 ** Tactician [#r7bdc4ba] - Destroying a tower weak spot temporarily increases your damage. - Duration: 15s - Damage increased by: 26% - XXX% - Health Charge -- Destroying a tower weak spot additionally increases damage against medium Dinos: XX% - XXX% -- Health: 10 - 30 - Attack Charge -- Destroying a tower weak spot additionally increases damage against giant Dinos: XX% - XX% -- DPS: 5 - 50 ** Throw [#r7bdc4ba] - When you release fire button blades don't retract, but launch forward instead. - Blade damage when launched: 552 - XXXX - Health Charge -- Launched blades slow enemies down for: 3s -- Launched blades slow enemies down by : 15% - 30% -- Health: 10 - 30 - Attack Charge -- Launched blades apply damage over time for: 3s -- Launched blades apply damage over time : 92/s - 1352/s -- DPS: 5 - 50 ** Devour [#t5174ad7] - Kill an enemy to instantly gain part of missing health. &br; The more health is missing. the more your will get back. - Amount of missing health restored: 9% - 20% - Health Charge -- Damage after a kill is increased for a duration: 5s -- Damage after a kill is increased by: 26% - 150% -- Health: 10 - 30 - Attack Charge -- Part of your damage after a kill is converted to health for a duration: 4s - 21s -- Part of your damage after a kill is converted to health: XX% -- Part of your damage after a kill is converted to health: 50% -- DPS: 5 - 50 ~