#author("2021-08-16T01:07:01+09:00","","") #author("2021-08-16T01:34:42+09:00","","") * Image [#gb8b48ac] #ref(/English/Other/Material/dino-small-face-fresnel.png,left,70%); * Introduction [#rb9bd21f] >Fresnel is a very strong small Dino. Its features are its attack power and its disappearing skill called invisibility. In the invisible state, you can hardly see it. Small Dinos usually can't hide unless they hide in the grass, but by using their invisibility skills, they can be transparent everywhere and not targeted by anyone. >The attack power is the strongest class among the small Dino, and the powerful attack by continuous attack can defeat not only small but also medium and large Dino. * Recommended skill composition [#n0220b00] ** Sprint + Airstrike [#dab5ef7b] > &ref(/English/Other/Material/small-fresnel-sprint.png,left,71%); &ref(/English/Other/Material/small-fresnel-airstrike.png,left,70%); > Sprint: it's used to quickly approach enemies in an invisible state. It is also useful for quickly hiding in the grass after an attack. However, if you use Sprint in the invisible state, it will be slightly visualized, so be careful. > Airstrike: Despite being a small Dino, the Airstrike is powerful with 25,000 damage per shot. In addition, a powerful attack is possible when used in combination with the tactician module described later. *** Sprint [#h3d90b05] > It's used to quickly approach enemies in an invisible state. It is also useful for quickly hiding in the grass after an attack. However, if you use Sprint in the invisible state, it will be slightly visualized, so be careful. *** Airstrike [#qe620636] > Despite being a small Dino, the Airstrike is powerful with 25,000 damage per shot. In addition, a powerful attack is possible when used in combination with the tactician module described later. ** Discharge + Airstrike [#udc23e1b] > &ref(/English/Other/Material/small-fresnel-discharge.png,left,70%); &ref(/English/Other/Material/small-fresnel-airstrike.png,left,70%); > Discharge: it's used to repel small Dinos rather than to damage them. Invisible and attacks on Fresnel are especially troublesome, so they are very useful for defeating Fresnel. With over 20,000 attack power, Fresnel without armor can be defeated with almost a single blow. Even if it is equipped with armor, it can be defeated with Discharge and normal attacks. > Airstrike: Despite being a small Dino, the Airstrike is powerful with 25,000 damage per shot. In addition, a powerful attack is possible when used in combination with the tactician module described later. *** Discharge [#we7f7ba0] > It's used to repel small Dinos rather than to damage them. Invisible and attacks on Fresnel are especially troublesome, so they are very useful for defeating Fresnel. With over 20,000 attack power, Fresnel without armor can be defeated with almost a single blow. Even if it is equipped with armor, it can be defeated with Discharge and normal attacks. *** Airstrike [#d6a10daf] > Despite being a small Dino, the Airstrike is powerful with 25,000 damage per shot. In addition, a powerful attack is possible when used in combination with the tactician module described later. * Recommended module composition [#afcf437f] TBD ** Rage + Tactician + Battle Recharge [#f3e0e734] > &ref(/English/Other/Material/module-fresnel-rage.png,center,56%); &ref(/English/Other/Material/module-fresnel-tactician.png,center,55%); &ref(/English/Other/Material/module-fresnel-battle-recharge.png,center,56%); *** Rage [#xb70c2da] > When dying, attack power increases by up to + 300%. Also, if you add an attack charge, you can convert up to 47% of the damage into health. In other words, if the attack power is high, you can make a powerful attack while recovering. *** Tactician [#m4811494] > After destroying the tower, the attack power is increased by up to + 150% for 7 seconds. Also, if you have an attack charge, the damage to the large Dino will increase by up to + 140%. Even that Dominus can be defeated with a Tactician + Airstrike + normal attack. *** Battle Recharge [#j120b6bd] > After killing an enemy, the weapon's plasma charge will be restored and you will be able to fire continuous attacks. Normally, when the plasma charge runs out, you can only hit two shots at a time with an interval, so the attack is weak, but this effect allows you to shoot a powerful attack. The combination of Tactician → Airstrike → Normal Attack → Kill → Normal Attack is difficult, but quite powerful. Also, if you have an attack charge, the speed will increase by + 200% when invisible. It's faster than Sprint, so it also serves as a complement to Sprint. * Videos [#o77c6dd5] ** Introduction [#pfc2a466] #youtube(2niz-KXmJ5g) ** Game Play [#u82fa203] *** Game Play 1 [#c498b389] #youtube(IeAxCXU3Ois) *** Game Play 2 [#g9cdd7c3] #youtube(XDczehRfTZw) * Links [#v293eba0] - [[Fresnel/Weapon:https://dinosquadsuriku.com/?English/Weapon/Fresnel]] - [[Fresnel/Armor:https://dinosquadsuriku.com/?English/Armor/Fresnel]] - [[Fresnel/Skill:https://dinosquadsuriku.com/?English/Skill/Fresnel]] - [[Fresnel/Module:https://dinosquadsuriku.com/?English/Module/Fresnel]] ~