#author("2022-03-19T09:15:34+09:00","","")
#author("2022-03-19T09:16:48+09:00","","")
* Contents [#c665fc5a]
#contents

* Image [#ef3242a2]
#ref(/English/Material/Fresnel/dino-small-face-fresnel-20211012.png,center,100%);

* Introduction [#ef3242a2]
Fresnel is small dino. Fresnel has a unique skill to be invisible.
If Fresnel use a invisibility skill, a emeny cannot identify or focus on Fresnel.
You can capture a tower easier than other dino and attack from behind of a enemey.
If Fresnel use a invisibility skill, a ememy cannot identify or focus on Fresnel.
You can capture a tower easier than other dino and attack from behind of a enemy.
However, please be careful. Invisibility is an attack just because you can't see it.
Also please pay close attention to your Stomp and Roar skills.
It's a dino that you can use and move very strategically.

* Weapon [#kd2b27ac]
** Barrel [#y06d92e2]
|LEFT|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Damage|CENTER:~Unlock Level|CENTER:~Gold|h
| Graphite Class |&ref(/English/Material/Fresnel/weapon-barrel-fresnel-graphite-class-20211012.png,center,70%); | Default |  0%  |-| Initial Equipment |
| Quartz   Class |&ref(/English/Material/Fresnel/weapon-barrel-fresnel-quartz-class-20211012.png,center,70%);   | Common  |  3%  |17|   700 |
| Lithium  Class |&ref(/English/Material/Fresnel/weapon-barrel-fresnel-lithium-class-20211012.png,center,70%);  | Rare    | 12%  |19| 2,200 |
| Carbon   Class |&ref(/English/Material/Fresnel/weapon-barrel-fresnel-carbon-class-20211012.png,center,70%);   | Epic    | 26%  |22| 4,200 |

** Magazine [#xe74d27e]
|LEFT|>|CENTER:|LEFT:|>|RIGHT:|c
|CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Effect|CENTER:~Unlock Level|CENTER:~Gold|h
| Capsule Class |&ref(/English/Material/Fresnel/weapon-magazine-fresnel-capsule-class-20211012.png,center,70%); | Default | -                             |-| Initial Equipment |
| Vial    Class |&ref(/English/Material/Fresnel/weapon-magazine-fresnel-vial-class-20211012.png,center,70%);    | Common  | Reload time: 21%              |17|   700 |
| Flask   Class |&ref(/English/Material/Fresnel/weapon-magazine-fresnel-flask-class-20211012.png,center,70%);   | Rare    | Ability movement speed: 100%  |19| 2,200 |
| Vessel  Class |&ref(/English/Material/Fresnel/weapon-magazine-fresnel-vessel-class-20211012.png,center,70%);  | Epic    | Mark damage: 82%              |22| 4,200 |

** Scope [#xe74d27e]
|LEFT|>|CENTER:|LEFT:|>|RIGHT:|c
|CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Effect|CENTER:~Unlock Level|CENTER:~Gold|h
| Shard   Class |&ref(/English/Material/Fresnel/weapon-scope-fresnel-shard-class-20211012.png,center,70%);   | Default | -                           |-| Initial Equipment |
| Gem     Class |&ref(/English/Material/Fresnel/weapon-scope-fresnel-gem-class-20211012.png,center,70%);     | Common  | Ability movement speed: 40% |18|   700 |
| Crystal Class |&ref(/English/Material/Fresnel/weapon-scope-fresnel-crystal-class-20211012.png,center,70%); | Rare    | Mark accumulation: 70%      |20| 2,200 |
| Prism   Class |&ref(/English/Material/Fresnel/weapon-scope-fresnel-prism-class-20211012.png,center,70%);   | Epic    | Ammo capacity: 61%          |23| 4,200 |

* Equipment [#v24bffb3]
** Plating [#ubcb0894]
|>|>|CENTER:|>|>|RIGHT:|c
|CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Health Bonus|CENTER:~Unlock level|CENTER:~Gold|h
| Explorer Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-explorer-class-20211012.png,center,70%); | Default |   0% |-| Initial Equipment |
| Engineer Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-engineer-class-20211012.png,center,70%); | Common  |  65% |18|   700 |
| Expert   Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-expert-class-20211012.png,center,70%);   | Rare    |  98% |20| 2,200 |
| Genius   Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-genius-class-20211012.png,center,70%);   | Epic    | 130% |23| 4,200 |

** Helmet [#ubcb0894]
|>|>|CENTER:|LEFT:|>|RIGHT:|c
|CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Effect|CENTER:~Unlock level|CENTER:~Gold|h
| Psyche   Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-helmet-psyche-class-20211012.png,center,70%);   | Default | -                              |-| Initial Equipment |
| Soul     Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-helmet-soul-class-20211012.png,center,70%);     | Common  | Speed: 17%                     |18|   700 |
| Cosmos   Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-helmet-cosmos-class-20211012.png,center,70%);   | Rare    | Ability cooldown: 60%          |20| 2,200 |
| Eternity Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-helmet-eternity-class-20211012.png,center,70%); | Epic    | Force shield regeneration: 31% |23| 4,200 |

** Reactor [#ubcb0894]
|>|>|CENTER:|LEFT:|>|RIGHT:|c
|CENTER:~Class|CENTER:~Image|CENTER:~Rarity|CENTER:~Effect|CENTER:~Unlock level|CENTER:~Gold|h
| Meteor Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-reactor-meteor-class-20211012.png,center,70%); | Default | -                        |-| Initial Equipment    |
| Comet  Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-reactor-comet-class-20211012.png,center,70%);  | Common  | Ability duration: 40%    |19|   700 |
| Star   Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-reactor-star-class-20211012.png,center,70%);   | Rare    | Force shield health: 34% |21| 2,200 |
| Nova   Class |&ref(/English/Material/Fresnel/equipment-small-fresnel-reactor-nova-class-20211012.png,center,70%);   | Epic    | Speed: 33%               |24| 4,200 |

* Skill [#p0682828]
** Skill Cost [#gb2e2320]
|LEFT:|>|CENTER:|>|RIGHT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Rarity|CENTER:~Unlock level|CENTER:~Gold|h
| Inivisibility |&ref(/English/Material/Fresnel/small-fresnel-invisivility-20211012.png,center,70%); | Basic     |-|Initial Equipment|
| Dome          |&ref(/English/Material/Common/common-small-dome-common.png,center,70%);             | Common    |17|   700 |
| Sprint        |&ref(/English/Material/Common/common-small-sprint-rare.png,center,70%);             | Rare      |20|   700 |
| Discharge     |&ref(/English/Material/Common/common-small-discharge-epic.png,center,70%);          | Epic      |22| 2,200 |
| Air strike    |&ref(/English/Material/Common/common-small-airstrike-legendary.png,center,70%);     | Legendary |25| 4,200 |

** Skill Effect [#gb2e2320]
|LEFT:|CENTER:|>|LEFT:|c
|CENTER:~Name|CENTER:~Image|CENTER:~Explanation|CENTER:~Effect|h
| Inivisibility |&ref(/English/Material/Fresnel/small-fresnel-invisivility-20211012.png,center,70%); | Slip into the shadow and become invisible for your enemies for a while. | * Duration: 10s &br; * Cooldown: 10s |
| Invisibility |&ref(/English/Material/Fresnel/small-fresnel-invisivility-20211012.png,center,70%); | Slip into the shadow and become invisible for your enemies for a while. | * Duration: 10s &br; * Cooldown: 10s |
| Dome          |&ref(/English/Material/Common/common-small-dome-common.png,center,70%);             | Create a huge protective dome around the Dino. &br; The dome cannot be shot through by enemies. &br; but is not impassable. Dome stays until it's destroyed or expired. | * Shield health: 3,099 ( lv 16 ) &br; * Range: 8m &br; * Duration: 10s &br; * Cooldown: 20s |
| Sprint        |&ref(/English/Material/Common/common-small-sprint-rare.png,center,70%);             | Temporarily increase speed of your Dino. | * Speed increase: 110% &br; * Duration: 3s &br; * Cooldown: 17s |
| Discharge     |&ref(/English/Material/Common/common-small-discharge-epic.png,center,70%);          | Damages all nearby enemies after a short delay. | * Damage: 12,482 ( lv 16 ) &br; * Range: 35m &br; * Delay: 0.6s &br; * Cooldown: 30s |
| Air strike    |&ref(/English/Material/Common/common-small-airstrike-legendary.png,center,70%);     | Calls an air strike in area in front of the Dino.  &br; Series of explosions deal massive damage to every enemy in the killzone. | * Damage: 10,399/s ( lv 16 ) &br; * Range: 20m &br; * Delay: 0s &br; * Duration: 3s &br; * Cooldown: 30s |

** Skill Effect List with level [#d9ba4eca]
*** &ref(/English/Material/Fresnel/small-fresnel-invisivility-20211012.png,left,30%); Invisibilty [#ff6508cb]
*** &ref(/English/Material/Fresnel/small-fresnel-invisivility-20211012.png,left,30%); Invisibility [#ff6508cb]
|>|>|LEFT:|c
|CENTER:~Level|CENTER:~Effect|CENTER:~Note|h
| 16 - 25 | * Duration: 10s &br; * Cooldown: 10s | Fixed effect |

***  &ref(/English/Material/Common/common-small-dome-common.png,center,30%); Dome [#w829dcba]
|>|RIGHT:|LEFT:|c
|CENTER:~Level|CENTER:~Health|CENTER:~Note|h
| 16 | 3,099 | |
| 19 | 3,643 | |
| 23 | 4,253 | |

*** &ref(/English/Material/Common/common-small-sprint-rare.png,center,30%); Sprint [#e73eca9f]
|RIGHT:|>|LEFT:|c
|CENTER:~Level|CENTER:~Effect|CENTER:~Note|h
| 16 - 25 |  Speed increase: 110% &br; * Duration: 3s &br; * Cooldown: 17s | Fixed effect |


*** &ref(/English/Material/Common/common-small-discharge-epic.png,center,30%); Discharge [#k12fcd8e]
|>|RIGHT:|LEFT:|c
|CENTER:~Level|CENTER:~Damage|CENTER:~Note|h
| 16 | 12,482 | |
| 19 | 14,673 | |
| 23 | 17,129 | |

*** &ref(/English/Material/Common/common-small-airstrike-legendary.png,center,30%); Airstrike [#kfc9d0d9]
|>|RIGHT:|LEFT:|c
|CENTER:~Level|CENTER:~Damage|CENTER:~Note|h
| 16 | 10,399/s | |
| 19 | 12,224/s | |
| 23 | 14,270/s | |

* Health and DPS list[#ke41cc85]
|CENTER:|>|>|RIGHT:|c
|CENTER:~Level|CENTER:~Health|CENTER:~DPS|CENTER:~Force Shield|h
| 16 | 5,275 | 928 | 3,693 |
| 17 | XXX | XXX | xxx |
| 18 | XXX | XXX | xxx |
| 19 | 6,201 | 928 | 4,341 |
| 20 | XXX | XXX | xxx |
| 21 | XXX | XXX | xxx |
| 22 | XXX | XXX | xxx |
| 23 | 7,239 | 1,540 | 5,067 |
| 24 | XXX | XXX | xxx |
| 25 | XXX | XXX | xxx |

* Link [#c665fc5a]
#ls2(English/Dino/)

~

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