Artillery |  | Activates top-down artillery scope and ballistic shot mode. Dino cannot move while the ability is active. Can be interrupted manually | * Damage increase: 40% * Duration: 600s * Cooldown: 1s |
Discharge |  | Damages all nearby enemies after a short delay. | * Damage: 8,160 ( lv 41 ) * Range: 45m * Delay: 0.6s * Cooldown: 30s |
Sprint |  | Temporarily increase speed of your Dino. | * Speed increase: 127% * Duration: 3s * Cooldown: 20s |
Dome |  | Create a huge protective dome around the Dino. The dome cannot be shot through by enemies. but is not impassable. Dome stays until it's destroyed or expired. | * Shield health: 11,220 ( lv 41 ) * Range: 18m * Duration: 10s * Cooldown: 20s |
Air strike |  | Calls an air strike in area in front of the Dino. Series of explosions deal massive damage to every enemy in the killzone. | * Damage: 13,583/s ( lv 41 ) * Range: 27m * Delay: 0s * Duration: 3s * Cooldown: 30s |