Stomp |  | Causes Dino run forward, damaging everyone in its path. Deals additional damage and pushes enemies back when Dino stops. | * Damage: 1,516 ( lv 15 ) * Duration: 5s * Cooldown: 10s |
Dome |  | Create a huge protective dome around the Dino. The dome cannot be shot through by enemies. but is not impassable. Dome stays until it's destroyed or expired. | * Shield health: 26,275 ( lv 15 ) * Range: 25m * Duration: 10s * Cooldown: 20s |
Discharge |  | Damages all nearby enemies after a short delay. | * Damage: 9,773 ( lv 15 ) * Range: 55m * Delay: 0.6s * Cooldown: 30s |
Sprint |  | Temporarily increase speed of your Dino. | * Speed increase: 150% * Duration: 5s * Cooldown: 25s |
Air strike |  | Calls an air strike in area in front of the Dino. Series of explosions deal massive damage to every enemy in the killzone. | * Damage: 12,722/s ( lv 15 ) * Range: 33m * Delay: 0s * Duration: 3s * Cooldown: 30s |