Tail Sweep |  | Damages every enemy in a small area around the Dino pushing them away and slowing them down. Protects the Dino from incoming damage after use. | * Damage: 1,489 ( lv 12 ) * Range: 16m * Damage resistance: 76% * Duration: 7s * Cooldown: XXs |
Dome |  | Create a huge protective dome around the Dino. The dome cannot be shot through by enemies. but is not impassable. Dome stays until it's destroyed or expired. | * Shield health: 6,548 ( lv 12 ) * Range: 18m * Duration: 10s * Cooldown: 20s |
Sprint |  | Temporarily increase speed of your Dino. | * Speed increase: 57% * Duration: 10s * Cooldown: 25s |
Discharge |  | Damages all nearby enemies after a short delay. | * Damage: 2,550 ( lv 12 ) * Range: 45m * Delay: 0.6s * Cooldown: 25s |
Air strike |  | Calls an air strike in area in front of the Dino. Series of explosions deal massive damage to every enemy in the killzone. | * Damage: 1,878/s ( lv 7 ) * Range: 27m * Delay: 0s * Duration: 3s * Cooldown: XXs |