Contents †
Image †
Introduction †
Herald is medium dino. Herald can attack whole map from anywhere.
Its attack power is relatively high, and it can deal good damage to Covenant Faction, including critical damage.
However, it is very vulnerable to close combat and can be easily killed.
At present, it may be difficult to use in the Master League.
Weapon †
Barrel †
Class | Image | Rarity | Damage | Unlock Level | Gold |
Dagger Class |  | Default | 0% | - | Initial Equipment |
Sword Class |  | Common | 9% | 17 | 700 |
Spear Class |  | Rare | 17% | 19 | 2,200 |
Lance Class |  | Epic | 26% | 22 | 4,200 |
Magazine †
Class | Image | Rarity | Effect | Unlock Level | Gold |
Cherry Class |  | Default | - | - | Initial Equipment |
Apple Class |  | Common | AOE: 35% | 17 | 700 |
Walnut Class |  | Rare | Ability damage: 88% | 19 | 2,200 |
Oak Class |  | Epic | Critical Chance: 49% | 22 | 4,200 |
Scope †
Class | Image | Rarity | Effect | Unlock Level | Gold |
Pigeon Class |  | Default | - | - | Initial Equipment |
Owl Class |  | Common | Ability damage: 58% | 18 | 700 |
Hawk Class |  | Rare | Critical damage: 40% | 20 | 2,200 |
Eagle Class |  | Epic | Fire Rate: 33% | 23 | 4,200 |
Equipment †
Plating †
Class | Image | Rarity | Health Bonus | Unlock level | Gold |
Squire Class |  | Default | 0% | - | Initial Equipment |
Senor Class |  | Common | 28% | 18 | 700 |
Knight Class |  | Rare | 43% | 20 | 2,200 |
King Class |  | Epic | 56% | 23 | 4,200 |
Helmet †
Class | Image | Rarity | Effect | Unlock level | Gold |
Fortitude Class |  | Default | - | - | Initial Equipment |
King Class |  | Common | Health: 17% | 18 | 700 |
Honor Class | - | Rare | - | 20 | 2,200 |
Divinity Class |  | Epic | Armor resistance: 44% | 23 | 4,200 |
Reactor †
Class | Image | Rarity | Effect | Unlock level | Gold |
Spark Class |  | Default | - | - | Initial Equipment |
Ember Class | - | Common | - | 19 | 700 |
Frame Class |  | Rare | Health regeneration: 60% | 21 | 2,200 |
Inferno Class |  | Epic | Speed: 33% | 24 | 4,200 |
Skill †
Skill Cost †
Name | Image | Rarity | Unlock level | Gold |
Artillery Mode |  | Basic | - | Initial Equipment |
Discharge |  | Common | 17 | 700 |
Sprint |  | Rare | 20 | 700 |
Dome |  | Epic | 22 | 2,200 |
Air strike |  | Legendary | 25 | 4,200 |
Skill Effect †
Name | Image | Explanation | Effect |
Artillery Mode |  | Activates top-down artillery scope and ballistic shot mode. Dino cannot move while the ability is active. Can be interrupted manually | * Damage increase: 40% * Duration: 600s * Cooldown: 1s |
Discharge |  | Damages all nearby enemies after a short delay. | * Damage: 11,341 ( lv 23 ) * Range: 45m * Delay: 0.6s * Cooldown: 30s |
Sprint |  | Temporarily increase speed of your Dino. | * Speed increase: 110% * Duration: 3s * Cooldown: 17s |
Dome |  | Create a huge protective dome around the Dino. The dome cannot be shot through by enemies. but is not impassable. Dome stays until it's destroyed or expired. | * Shield health: 15,593 ( lv 23 ) * Range: 18m * Duration: 10s * Cooldown: 20s |
Air strike |  | Calls an air strike in area in front of the Dino. Series of explosions deal massive damage to every enemy in the killzone. | * Damage: 18,877/s ( lv 23 ) * Range: 27m * Delay: 0s * Duration: 3s * Cooldown: 30s |
Skill Effect List with level †
Artillery Mode †
Level | Effect | Note |
16 - 25 | * Damage increase: 40% * Duration: 600s * Cooldown: 1s | Fixed effect |
Discharge †
Sprint †
Level | Effect | Note |
16 - 25 | Speed increase: 110% * Duration: 3s * Cooldown: 17s | Fixed effect |
Dome †
Airstrike †
Level | Damage | Note |
23 | 18,877/s | |
Health and DPS list †
Level | Health | DPS |
16 | 9,796 | 989 |
17 | XXX | XXX |
18 | XXX | XXX |
19 | XXX | XXX |
20 | XXX | XXX |
21 | XXX | XXX |
22 | XXX | XXX |
23 | 13,443 | 989 |
24 | XXX | XXX |
25 | XXX | XXX |
Link †